Tuesday, June 11, 2024

Battle Circuit

  • Genre: Beat 'em up
  • Time Played: ~1 Hour
  • Partner: Alice, Taylor, Brandon
  • Too Short/Long: Definitely on the short side, but on par for an arcade beat 'em up. You can stand at a cabinet for several hours.
  • Pleased/Disappointed: I like it, I think it's a pretty good one.
  • Why I played: Needed a warm up game before jumping into the inventory management sim that is Dragon's Crown. Also a palette cleanser after Mayhem Brawler.
  • Recommend to others: I wouldn't go out of my way for Battle Circuit, but if you have it via a collection of some kind, as I do, it's worth playing.
I liked Battle Circuit. I think there was some mixed reception among those I played with, but it's not bad for a 90's arcade brawler. I like that it has input combos, and I like that it has upgrades. I just think it would have been neater if there were more input combos and more upgrades. Sometimes there is a bit too much going on screen to really tell what's happening, and sometimes it performs a pretty strong seizure check.

It's pretty quick paced though and general attacks feel good, and there is a diverse cast. I appreciate a lot of beat 'em ups for not just being "Guy 1, Guy 2, Woman".


Mayhem Brawler

  • Genre: Beat 'em up
  • Time Played: ~2 Hours
  • Partner: Alice
  • Too Short/Long: It's fine, maybe a bit short, but there are some branching paths, so you could go back to play the levels you missed out on.
  • Pleased/Disappointed: Kinda neutral. It was okay, but didn't really stand out.
  • Why I played: It was like 90% off and I just kinda wanted to play a Beat 'em up.
  • Recommend to others: Not really, there are better beat 'em ups you can easily get cheap.
Mayhem Brawl is a Beat 'em up. It has a she-wolf character. I don't have much else to say that's positive. It's not a strictly BAD game. It's just kind of lacking. The "live twitter feed" during the story scenes is cute. Game play wise though, it just feels basic and unfortunately not too tight - I had a lot of trouble lining up in the game. Special moves happen almost quicker than you can see them in some cases, making them pretty lackluster in presentation. There isn't really a stand out mechanic or anything special to point out.

That's all I've got to say about that.