- Genre: Action Adventure
- Spoiler Free Review: Pretty much, other than some long well known spoilers.
- Time Played: 30 Hours
- Too Short/Long: It's fine, I was just hoping for more.
- Did I cry: Yes, a lot, mostly nostalgia driven I'm sure.
- Soundtrack: I expected them to go with a little bit more bombastic renditions, but I feel like they played it safe and used pretty tame versions of the songs, still, it's a pretty iconic soundtrack.
- Why I played: Ocarina of Time held the title of my favorite Zelda game besides the original for nearly 20 years, there was no way I wasn't going to play this.
- Jank: It's rather polished of course and I don't think anyone would expect any less. While something is gained by having some items permanently shortcutted, something is lost be no longer being able to use three items at the same time.
- Difficulty: Considering I only "died" once, and it's only because I knew I could rely on the fairy-in-a-jar I had on me, I'd say it's pretty easy. Most of the puzzles aren't much trouble, but it does require just a little outside of the box thinking.
- Something I liked: Hard to do for this, a game I've played several times in other incarnations because this is where I would usually say something like how each dungeon is pretty unique and the variety of items is cool, but this is all stuff I know so I feel like I have to address something about the remake, so I guess it would be the little bit of extra personality they show of the sages and such.
- Pleased/Disappointed: I am both pleased and disappointed. I enjoyed the game of course, but it pretty much was the exact game I've played thrice before with a new coat of paint. Some things to make it a little more streamlined, but otherwise, there was nothing that truly expanded upon what it was, and I might have been hoping for a little more.
- Recommend to others: Of course. Ocarina of Time is one of those games that I think everyone who says they love video games should have played. If I were a more obnoxious gate-keeper, I'd say something along the lines of "if you haven't played Ocarina of Time, you're not a REAL gamer", but I know that's just not true, and there are so many games out there and such a variety of tastes. That said, everyone who is a Zelda fan now no longer has an excuse for not playing it. I see too many of them young'ins who only played Breath of the Wild and/or Tears of the Kingdom and it makes tears of the kingdom run down my face. I think in a sense this "replaces" the original. Unless you're nostalgic for the original specifically, or the style, extra curious, or otherwise just interested in it, there isn't a really good reason to play the original over the remake. It's the same game.
My feelings on the Ocarina of Time remake are... complicated. I played it mostly in a state of neutrality. It definitely had it's moments where it choked me up, I did cry after all, and more than once, but usually those were very specific moments, during dramatic cutscenes, where the music swells... that always gets me.
Most of my playthrough however, I just felt like... I was playing a game. It didn't really feel special, it didn't really feel nostalgic. I've played through Ocarina of Time 3 times that I can recall, my last time being about a year or two before the 3DS version came out. 3 times in about 12 years - so I didn't really feel it necessary to get the 3DS version, which maybe makes me a poser of a fan, but I had plenty of other games to play and my 3DS never quite got the love it deserved and I keep telling myself I need to go back to some of those games.



















