- Genre: Action RPG
- Spoiler Free Review: Kind of spoiler free up until where I say I'm going to do big spoilers but still round-about spoilers throughout, just trying not to be specific.
- Time Played: 30 Hours
- Too Short/Long: It's not excessively long game, but the pacing/progression don't do it any favors. It feels way longer than it is because it seems like it's going to wrap up at multiple points and doesn't really offer anything new for a long time.
- Did I cry: It did manage to squeeze a tear or two out of me despite how my recount may sound.
- Soundtrack: It wasn't bad, but overall just a little too general cheery adventure music for me. When they "went hard" it felt forced and not exactly in line with the rest of the tracks. Individually there are no bad tracks, but it didn't have an identity of it's own - it was clearly just taking from what inspired it.
- Why I played: The visuals and the gameplay are both huge draws for me. I love the "H2-2D" look and I also really like Ys games, which this takes most of it's inspiration from.
- Jank: There were a few times I had to restart the game because the ability to use Faie just completely bugged out. Often during the worst possible times, such as doing this challenge gauntlet - which I still managed without the help of Faie mind you, despite some of her later abilities being kind of overpowered.
- Difficulty: Very low. I thought I saw something about there being special scene if you die at certain points and so there were times I purposefully died to see if anything special would happen, but it never did. Other than that I never died - I used potions to prevent death - it's not like I didn't take damage, but at least early on in the game I had the 99 combo going for so long I decided to just take it easier and play a bit more quickly/recklessly, which would actually lose my health, but nothing a potion didn't solve.
- Pleased/Disappointed: I'm not exactly disappointed with the game as a whole, just exhausted. I guess what I'm most disappointed about is the poor writing and lack of consistency when it comes to continuity and paradox.
- Recommend to others: I probably wouldn't recommend it over what it draws inspiration from. Ys, Mana games, Zelda games a bit, and then the many games that were also inspired them, such as one of my absolute favorites; CrossCode. I just couldn't help but feel like this was less good than so many other games in so many other ways - visuals aside, because those are still very fun, and it does have higher production values in other aspects too, but it just comes up short on how fun or interesting it is.
Overall I did enjoy it, but I was left exhausted of it by time I was done. I think that's the first misstep - the pacing/world design. On it's own, there is nothing wrong with the world - arguably even a decent - if not extremely generic world. You got your woods, desert, snowfield and volcano, and town all of which are so uninspired the ice land is literally called "White Area", and to the west of that? "West Area", though it's kind of funny having both Nothern West Area and Southern West Area, and Neverwither is a clever name for a forest place.
Regardless, across a millennium, nothing really changes for these environments. Not for the most part. Some bridges move, some ladders move and that's about 90% of it. Fallen trees that block your path somehow remain for a thousand years in some cases, or perhaps a tree falls in the same exact place after a window of it opening. Key locations have a couple switch ups, but for the most part you're exploring the same exact map 4 different times. Every dungeon has a collectable in every time too, it could be a useful life piece, or it could be an item that you already collected via the random gacha system the game has, but don't worry if you collect one you already have then they'll compensate you by offering exactly 1 of the item you need 5 of to perform a gacha draw. Wowie kabowie. You're telling me after I find 5 useless chests along an hour of treasure hunting I can do a SINGLE gacha pull which will likely award me... a duplicate item which will award me exactly 1 of the gacha currency.


























