Saturday, January 14, 2023

Biomotor Unitron


  • Genre: Turn-Based RPG
  • Time Played: >15 Hours
  • Too Short/Long: About right, some time could have been cut from grinding.
  • Pleased/Disappointed: Pleased
  • Why I played: Build a robot/mech and cute character portraits.
  • Recommend to others: Not really, unless you really like playing old games.
Biomotor Unitron was originally a Neo Geo Pocket game, I never had a Neo Geo Pocket, the US only got 31 games so it's about as justifiable as a Virtual Boy, it has a few more games, but no gimmick. Thankfully they released a bunch in collections for the Switch, I love the NGP style fighting games, and the Card Fighter games.

Biomotor Unitron has an artstyle that I love and miss. It's the perfect 90's anime RPG style art. It's got that aesthetic that makes me and all those vaporwave lovers love PC-98 art, regardless of some of it's questionable origins.

Sunday, January 8, 2023

Haiku, the Robot

Since I made this blog, I'm going to try updating throughout the year, rather than hold onto thoughts I may lose and clean up a post about the ~30 some games I post at once. Plus I guess I can use labels and other things to help me find the games I'm looking for when I want to reference the game throughout the year.



  • Genre: Exploratory Action Platformer(Metroidvania)
  • Time Played: 9h 41m
  • Too Short/Long: Just about right, leaning toward too long for what it offers.
  • Pleased/Disappointed: Very pleased.
  • Why I played: I kept seeing it in "Indie Hidden Gems of 2022" lists, I did have it in my wishlist, but it was released in April, so it took me a year to finally pick it up.
  • Recommend to others: Somewhat strong recommend, if you think it's your cup of tea.
Haiku is easy to pick up, but can be pretty challenging at times. Early game I was worried it was leaning too hard into the Souls formula, but I think early game might just be the toughest parts because you haven't quite gotten all your upgrades. While it does have a dodge roll and stamina bar I think that's where the similarities end. I wouldn't call this a souls-like.

That said, I did 100% it and many metroidvania style games leave you a bit overpowered if you get to that point, so maybe I was just overpowered come later game? But I was feeling a significant difficulty decrease roughly 75% of the way through and it helped me get through the map quickly to achieve that 100%

Bosses were still pretty well rounded, taking a couple tries to finish, but by the end traversal wasn't an issue at all.

The story/lore are fine. It's just corrupt robot nonsense, but it does a lot with the atmosphere with the music and sound effects despite a limited screen-to-screen color palette.

Few complaints with this one, I liked it most early on but am glad I played it through.

Sunday, January 1, 2023

Game Completion List 2022

Alright, here it is. The reason I decided to move over to the blog. 2022's game list. I did a better job at making notes after finishing a game. Usual rules apply. Credit roll is enough to go on the list, but just because I rolled credits doesn't necessarily mean I stopped playing. I usually go for "Full Completion". I wanna see multiple endings if it doesn't require a new full replay. I wanna do all the side quests that have story content. I wouldn't say I aim to 100% and I never pay attention to achievements if a game has them. I usually just aim to see all the content a game has to offer.

If I didn't beat a level in under 30 seconds to get the gold star, and I didn't collect every single sword, I'm probably fine with that. I also usually play on normal mode, unless it requires a harder mode to see the true ending or whatever. Which I have a problem with. But more on that later. 

If I had a screenshot that I took easily accessible, I added it. If I failed to take a screenshot or couldn't find it in a quick pass, I didn't include it.

Listed in order of completion: