Friday, November 24, 2023

OneShot

  • Genre: Puzzle Adventure
  • Time Played: 8 Hours
  • Too Short/Long: Pretty much just right. I would have enjoyed a deeper dive into some of the puzzle mechanics though.
  • Pleased/Disappointed: It was pretty good, I was pleased with it.
  • Why I played: I had been wanting to play it for some time, it looks really cute. I never got it on Steam, and kept flip flopping on getting on Switch, because technically I already had it from an itch.io bundle. You can't really play OneShot on the Steamdeck... I eventually just caved and sat at my computer to play a game, which took a lot from me.
  • Recommend to others: Only if you really like digging deeper into what games have to offer as at face value. This game does some of the grunt work by literally telling you what you need to do at times. I think it pulls off some of it in pretty clever ways. I appreciate it, but it's not for everyone. Thankfully, I think the Switch version builds 100% of it into the game, so it might be the better option for most people.
OneShot is another one of those games that it's better to go in not knowing much... except, I don't think it really matters all too much, I never got the feeling the game was taking itself too seriously or that any kind of spoiler was going to ruin the experience. Either way, I'll err on the side of caution. It's pretty accessible and while it has some fun puzzles and such, more of it is pretty easy stuff presented in the style of old pc adventure games where you have to actually access your inventory and choose an item to use that is a appropriate for the situation, but the vast majority of the game is just going where you need to in order to progress. It's more about the journey than the trials and tribulations thereof. You just have to be willing to think outside the box from time to time.

To that effect, it does it's job and offers some innovative ways of messing with the game. Perhaps my main complaint is it doesn't do it enough? If you play through the "full game", the second half offers far fewer puzzles, only a couple the entire playthrough and doesn't really expand much on some of the introduced elements. I think they could have come up with a lot more clever ideas using some of the tricks they introduced, but overall it's a small game made by a few people, so I'm not complaining. I enjoyed it and it choked me up a bit at the end.

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