- Genre: RPG
- Spoiler Free Review: Pretty much spoiler free, didn't really talk about the story, screenshots have the slightest of spoilers, like party members you get later.
- Time Played: ~85 Hours
- Too Short/Long: It's a little long for what it is. I thought I was going into a PS1-2 era rpg here, and when those pushed over 60 hours back in the day, it was noteworthy. "This is a super long rpg, it's nearly 80 hours!" and you'd see something about the length in everything discussing it. 40-50 hours would have really been the sweet spot for this.
- Soundtrack: There are a couple tracks that are pretty good, and it has the option to play music from a handful of more recent Final Fantasy games. I think it's necessary because this soundtrack isn't always the best on it's own merit.
- Pleased/Disappointed: At first I was extremely pleased, then it waned a little bit as I got tired of grinding, but overall, I'm pretty happy with it.
- Why I played: Fantasian's main draw for me was how it invoked classic JRPGs, and this has been a big year for me in revisiting some old favorites.
- Did I cry: I don't really think this game had any big moments like that. Maybe one or two slightly watery eyed moments.
- Recommend to others: I would recommend Fantasian to anyone who loves classic japanese rpgs, specifically PSX-PS2 era - maybe some weirdo PSP or DS games. It does a good job at invoking nostalgia despite being an entirely new thing.
I really did love this game. I'd have to sit with a bit to think if it's a "favorite of all time", and maybe it's not quite that, but it's really up there. I really enjoyed it and as I mentioned it did a great job at invoking nostalgia while being entirely it's own thing, and I mean it. It has these prerendered backgrounds, but these aren't primitive CG, they're photos/models build from actual real life dioramas, and that's amazing to me. There are so many areas in this game. Hearing about this aspect, I thought there just may not be a ton of areas in the game, but there are, and you can tell each was just so meticulously crafted. It really makes the world come alive in a way that modern games with their basic textured assets that may look "realistic", but in the end are the kind of copy-paste type thing you see in any game.

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