- Genre: Action Platforming
- Time Played: 4 Hours
- Too Short/Long: Too short, I was digging it, I would have been happier with a couple more levels, but I guess it's mostly the standard for the formula so I can't complain much.
- Pleased/Disappointed: Exceptionally pleased.
- Why I played: I wanted more after the previous one.
- Recommend to others: Keeping in line with the last two, it's hard to recommend without any prior interest in the series, but I do think this one is the most recommendable, especially since the story or mechanics barely requires and prior Gunvolt series knowledge.
Luminous Avenger iX 2 is just a better and more fun game than the last. My single gripe when compared to the previous is that I wish it let me do more than one dash into enemies when not in overdrive or anthem mode. Even just a double dash would have greatly improved the flow of gameplay. The combo system in the last game wasn't a bad idea, but it got very repetitive, so they more or less dropped the bullit system all together. I would have enjoyed it being in here as long as it wasn't the main reliance. If they come out with a third. I hope it finds that balance somewhere between the first and second game.
Otherwise it was better than the last in almost every way. Level design was more interesting and varied, as were bosses. Powers were more interesting/unique and did more than just be a strength against some of the main bosses, but sub-bosses, certain enemies, and certain environmental hazards. It didn't go all out, they could have utilized these effects even more, but it was a notable improvement.
Because of all of those improvements, gameplay was just generally more fun moment-to-moment. Story is "got sucked into alternate dimension" so Gunvolty weirdness in story and terms is not really there, and and some of the Gunvolty systems and mechanics are simplified, so it's overall just a more accessible game.
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