- Genre: Action Platforming
- Time Played: 12 Hours
- Too Short/Long: About right, probably could have cut out the last bit to save an hour or two and felt a bit better. It was one of those games that you think it's over and it's not. Sometimes they put in really cool things after doing that, sometimes not so much. This was somewhere in the middle.
- Pleased/Disappointed: Pleased.
- Why I played: I like most Blaster Master games, and I guess I'm just on a roll with Inti-Creates games right now.
- Recommend to others: I would recommend the first Blaster Master Zero, and if you liked that, I would definitely say pick this one up too.
I don't think I have as much to say about this one. It was pretty good, and it's been far too long since I played the first Blaster Master Zero to really compare them by any means. I wanna say the art is better in this one, especially when compared to the on foot-sections, and the action of the on foot sections is more fun, but I think there may have been more variety in the previous? Either way, the game already offers plenty of variety in having the top-down sections and the side scrolling, and challenges for on-foot in the side-scrolling, and toward the end there is some stuff that mixes it up even more. Though I'm not sure the section played out was the most fun, it was kind of fun to revisit stuff in a different way.
One thing I really hope the next game has is some kind of a run on foot or turbo boost in the vehicle. Sometimes I just wanna go fast and this jumping tank just crawls along... like a tank. It jumps and flies and sticks to walls, it can have a boost button!
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