- Genre: Action Platforming
- Spoiler Free Review: Yes.
- Time Played: 5 Hours? Honestly I don't actually know because the game itself doesn't say and it's in a compilation and such, so.
- Too Short/Long: Just right.
- Did I cry: No.
- Soundtrack: Unfortunately, not as good as Mega Man X. The tracks are much more repetitive and just not as catchy for the most part.
- Why I played: Playing the first made me want to play the next. It's been so long since I played through the Mega Man X games... I might keep it going.
- Jank: Less than the first, not without, but barely noticeable.
- Difficulty: Hard to judge when coming right off the prior, as skill starts to build, but I would say X2 is a bit easier than the first - with some optional challenges being harder.
- Pleased/Disappointed: I'm pleased of course.
- Recommend to others: I would of course recommend it. Over the first if you never played Mega Man X? Probably not even if I think some aspects are a little bitter. The first is just more iconic in a few ways, but in general, I would definitely recommend it.
Mega Man X2 isn't entirely a different game than the prior. You start with dash ability which is great, and the armor upgrades are a little different, now the boots give you an air dash. It has the X Hunters which can appear in any level through a slightly alternate path, and the game tries to experiment a little more with unique and diverse stage mechanics. I think it's generally a bit better than the first, but it's not quite the drastic difference like Mega Man 2 is to the original Mega Man.


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