Saturday, November 23, 2024

Divine Dynamo Flamefrit

  • Genre: Action
  • Time Played: 2 Hours
  • Too Short/Long: Fine for what it is. It's a little clunky so much longer and it would have worn out it's welcome. If it was smoother, then I would have wanted more.
  • Pleased/Disappointed: I'm happy it exists.
  • Why I played: Why wouldn't I play? I pretty much play anything Inti-Creates makes, but this little throwback was practically made for me.
  • Recommend to others: Not really going to recommend this one. It's a bit short, a bit rough around the ages. 
Divine Dynamo Flamefrit was announced(?) as an April Fools joke, and the joke was it is real. I believe it was a semi-promotional stunrt for Card-en-Ciel, I saw something about it coming with preorders, which in hindsight, I should have gotten, because I do plan to get Card-en-Ciel.

But it's not much more than that. It's a fun little love letter to some SNES and more specifically GBA style action games and mecha, specifically Super Robot media in general. All things I like, so I really appreciated it, but it's also clear it's just a little bonus. It's not a full game in it's own. It only took my 2 hours because 2 of the boss battles were really difficult and I had to replay them a dozen or so times each. If you're better at game than me, it might only take you a little more than an hour to blow through it. 

It's a pretty cute little game, and maybe now when I go to play Card-en-Ciel, I'll have more an attachment to the references to this, or have context for something I wouldn't have otherwise.

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