- Genre: Puzzle Action
- Time Played: 5-10 Hours
- Too Short/Long: I feel like the main story is actually too short. There is a lot more they could have explored, a lot more gimmicks they could have experimented with in the general gameplay, and more of the dialog they could have let you seen in your playthrough. There are a lot of choices and dialog that's exclusive to your playthrough, but otherwise no reason to replay and no manual saving. In fact the last autosave is pretty much just before credit roll. So if I wanted to see anything in the story, I'd have to fully replay.
- Pleased/Disappointed: A little disappointed based on the above, but otherwise I like the game and will try to play it in the future for the multiplayer.
- Why I played: Honestly, it's just that I kept seeing the cover image on the Switch shop and thought it looked cool.
- Recommend to others: Maybe? I think the puzzle mechanics are cool, and while I have yet to try multiplayer(because I wanted to unlock everything for it first), I think it could potentially be pretty fun, if it is, then sure, but I probably wouldn't recommend it for the single player experience alone.
The World Next Door is a puzzle game where you run around a field with your character, trying to match 3 or larger of various tiles in order to shoot spells off toward your opponent(s). I think it's pretty interesting and unique, and I am looking forward to trying the multiplayer, but the story was kind of lacking. Not that it wasn't interesting or the writing was bad, because I think the writing was decent enough, the way they present emojis with your dialog options is neat, and the various characters and relationships are neat. But it's just not really explored all that much. The story is kind over before you know it, leaving many things answered only in the vaguest sense. I just felt like there could have been more all around, but it was otherwise a cute game.
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